Wonderbook: The Illustrated Guide to Creating Imaginative Fiction

Wonderbook: The Illustrated Guide to Creating Imaginative Fiction Author Jeff VanderMeer
ISBN-10 9781419704420
Release 2013-10-15
Publisher Abrams Image
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This all-new definitive guide to writing imaginative fiction takes a completely novel approach and fully exploits the visual nature of fantasy through original drawings, maps, renderings, and exercises to create a spectacularly beautiful and inspiring object. Employing an accessible, example-rich approach, Wonderbook energizes and motivates while also providing practical, nuts-and-bolts information needed to improve as a writer. Aimed at aspiring and intermediate-level writers, Wonderbook includes helpful sidebars and essays from some of the biggest names in fantasy today, such as George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Catherynne M. Valente, and Karen Joy Fowler, to name a few.

Praise for Wonderbook:

“Jammed with storytelling wisdom.” —Fast Company’s Co.Create blog

“This is the kind of book you leave sitting out for all to see . . . and the kind of book you will find yourself picking up again and again.” —Kirkus Reviews online

“If you’re looking for a handy guide to not just crafting imaginative fiction like sci-fi, fantasy, and horror, but to writing in general, be sure to pick up a copy of Steampunk Bible author Jeff Vandermeer’s lovingly compiled Wonderbook."  —Flavorwire

“Jeff Vandermeer and Jeremy Zerfoss have created a kaleidoscopically rich and beautiful book about fiction writing.”  —Star Tribune

“Because it is so layered and filled with text, tips, and links to online extras, this book can be read again and again by both those who want to learn the craft of writing and those interested in the process of others.” —Library Journal



How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans

How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans Author Jared Blando
ISBN-10 9781440340246
Release
Publisher IMPACT
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The power of creation is at your fingertips!

Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold.

All the skills necessary to create awe-inspiring maps are covered!

  • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains.
  • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps.
  • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons.
  • Heraldry and shield design. Depict cultural and political boundaries with shields and colors.
  • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends.
30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!



Kobold Guide to Worldbuilding

Kobold Guide to Worldbuilding Author Scott Hungerford
ISBN-10 9781936781119
Release
Publisher Open Design LLC
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The Essential Elements for Building a World

Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.

Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more.

Take that creative leap, and create dazzling worlds of your own!

Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes.

NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book

Praise for Prior Kobold Design Guides

"Highly recommended for gaming nerds everywhere."

--CityBookReview.com

"If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold."

--Berin Kinsman, UncleBear Media

"A fantastic collection ... A solid 5 star rating."

--Joshua Guillion, AdventureAWeek.com

"An amazing collection ... from some of the best designers and writers creating role-playing game material today."

--Brian Fitzpatrick, BlogCritics.org



Wonderbook (Revised and Expanded): The Illustrated Guide to Creating Imaginative Fiction

Wonderbook (Revised and Expanded): The Illustrated Guide to Creating Imaginative Fiction Author Jeff VanderMeer
ISBN-10 9781419729669
Release 2018-06-19
Publisher Abrams Image
Download Link Click Here

Wonderbook has become the definitive guide to writing science fiction and fantasy by offering an accessible, example-rich approach that emphasizes the importance of playfulness as well as pragmatism. It also exploits the visual nature of genre culture and employs bold, full-color drawings, maps, renderings, and visualizations to stimulate creative thinking. On top of all that, the book features sidebars and essays from some of the biggest names working in the field today, including George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, and Karen Joy Fowler. For the fifth anniversary of the original publication, Jeff VanderMeer has added an additional 32 pages of diagrams, illustrations, and writing exercises creating the ultimate volume of inspiring advice that is also a stunning and inspiring object.



Wonderbook: The Illustrated Guide to Creating Imaginative Fiction by Jeff VanderMeer (2013-10-15)

Wonderbook: The Illustrated Guide to Creating Imaginative Fiction by Jeff VanderMeer (2013-10-15) Author Jeff VanderMeer
ISBN-10
Release
Publisher Harry N. Abrams
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Wonderbook: The Illustrated Guide to Creating Imaginative Fiction by Jeff VanderMeer (2013-10-15) has been writing in one form or another for most of life. You can find so many inspiration from Wonderbook: The Illustrated Guide to Creating Imaginative Fiction by Jeff VanderMeer (2013-10-15) also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Wonderbook: The Illustrated Guide to Creating Imaginative Fiction by Jeff VanderMeer (2013-10-15) book for free.



Wonderbook

Wonderbook Author Jeff VanderMeer
ISBN-10 1419704427
Release 2013-10-15
Pages 352
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This visual guide to writing creative and compelling fiction includes interesting and inspiring artwork as well as motivational tools and essays from today's top fantasy writers, including George R. R. Martin and Neil Gaiman, to help all aspiring authors.



Wonderbook

Wonderbook Author Jeff VanderMeer
ISBN-10 1613124635
Release 2013-06-01
Pages 272
Download Link Click Here

Wonderbook has been writing in one form or another for most of life. You can find so many inspiration from Wonderbook also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Wonderbook book for free.



The Guide to Writing Fantasy and Science Fiction

The Guide to Writing Fantasy and Science Fiction Author Philip Athans
ISBN-10 9781440507298
Release 2010-06-18
Pages 256
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Science fiction and fantasy is one of the most challenging--and rewarding!--genres in the bookstore. But with New York Times bestselling author Philip Athans and fantasy giant R. A. Salvatore at your side, you’ll create worlds that draw your readers in--and keep them reading! Just as important, you’ll learn how to prepare your work for today’s market. Drawing on his years of experience as one of the most acclaimed professionals in publishing, Wizards of the Coast editor Athans explains how to set your novel apart--and break into this lucrative field. From devising clever plots and building complex characters to inventing original technologies and crafting alien civilizations, Athans gives you the techniques you need to write strong, saleable narratives. Plus! Athans applies all of these critical lessons together in an unprecedented deconstruction of a never-before-published tale by the one and only R. A. Salvatore! There are books on writing science fiction and fantasy, and then there’s this book--the only one you need to create strange, wonderful worlds for your own universe of readers!



The Fantasy Fiction Formula

The Fantasy Fiction Formula Author Deborah Chester
ISBN-10 9781784996055
Release 2016-01-01
Pages
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There's more to writing a successful fantasy story than building a unique world or inventing new magic. How exactly is a plot put together? How do you know if your idea will support an entire novel? How do you grab reader attention and keep it? How do you create dynamic, multi-dimensional characters? What is viewpoint and do you handle it differently in urban fantasy than in traditional epics? What should you do if you're lost in the middle? How do you make your plot end up where you intend it to go? From the writing of strong, action-packed scenes to the handling of emotions, let award-winning fantasy author Deborah Chester guide you through the process of putting a book together. Convinced there's no need to shroud the writing process under a veil of mystery, Chester supplies tips that are both practical and proven. They are exactly what she uses in writing her own novels and what she teaches in her writing courses at the University of Oklahoma. Along with explaining story construction step-by-step, Chester illustrates each technique with examples drawn from both traditional and urban fantasy. The technique chapters include exercises to assist novices in mastering the craft of writing fantasy as well as suggestions for avoiding or solving plot problems. More experienced writers will find tips for taking their work to the next level. With an introduction by author Jim Butcher, The fantasy fiction formula provides the information you need to gain skill and proficiency in writing fantasy like a pro.



How to Write Science Fiction Fantasy

How to Write Science Fiction   Fantasy Author Orson Scott Card
ISBN-10 158297103X
Release 2001-09-15
Pages 140
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Offers tips and advice on writing science fiction, discussing the rules of fiction, and how to structure a successful story.



How to Draw Fantasy Art and RPG Maps

How to Draw Fantasy Art and RPG Maps Author Jared Blando
ISBN-10 9781440340321
Release 2015-08-04
Pages 128
Download Link Click Here

The power of creation is at your fingertips! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. Heraldry and shield design. Depict cultural and political boundaries with shields and colors. Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!



Worlds of Wonder

Worlds of Wonder Author David Gerrold
ISBN-10 PSU:000045700750
Release 2001
Pages 246
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Worlds of Wonder showcases the range and power of the human imagination, transported across strange worlds, lost civilizations, and brave new realities. Now, with the help of David Gerrold, Hugo and Nebula Award-winning author, readers will learn, step-by-step, how to turn their words into works of wonder.Drawing on a career spanning three decades of writing and teaching, Gerrold also uses examples from numerous classic books and films to support their growth within the genre. Readers will gain insight into the craft as well as practice techniques that will immediately improve their writing as they are charmed and challenged by Gerrold's infectious passion for his craft and profession. Worlds of Wonder will ignite the engines of readers' enthusiasm in ways that will astonish them.* Written by one of the biggest, most-recognized and most-honored names in the field!* the science fiction and fantasy genres are currently riding a new wave of popularityDavid Gerrold is one of the most popular science fiction writers working today. His first professional sale, the Star Trek episode "Trouble With Tribbles," won a Hugo Award. He has written for television, published over forty books, and has written columns for six magazines. In 1995, his novelette the Martian Child won both the Hugo and Nebula Awards. Gerrold lives in San Fernando, California, and teaches writing at Pepperdine University.



The Kick Ass Writer

The Kick Ass Writer Author Chuck Wendig
ISBN-10 9781599637730
Release 2013-10-17
Pages 282
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The journey to become a successful writer is long, fraught with peril, and filled with difficult questions: How do i write dialogue? How do I build suspense? What should I know about query letters? Where do I start? The best way to answer these questions is to ditch your uncertainty and transform yourself into a KICK-ASS writer. Chuck Wendig will show you how with an explosive broadside of gritty advice that will destroy your fears, clear the path, and help you find your voice, your story, and your audience. You'll explore the fundamentals of writing, learn how to obtain publication, and master the skills you need to build an army of dedicated fans. No task is too large or small for the kick-ass writer. With his trademark acerbic wit and gut-punch humor, Wendig will explain: How to build suspense, craft characters, and defeat writer's block. How to write a scene, an ending--even a sentence. Blogging techniques, social media skills, and crowdfunding. How to write a query letter, talk to agents, and deal with failure--and success! Whether you're just starting out or you need one more push to get you over the top, two things are certain--a kick-ass writer never quits, and Chuck Wendig won't let you down in this high-octane guide to becoming the writer you were born to be!



Shriek

Shriek Author Jeff VanderMeer
ISBN-10 9781447265344
Release 2014-05-08
Pages 400
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Janice Shriek, ex-society figure, narrates this tale with flamboyant intensity and under increasingly urgent conditions. We follow the adventures of her brother Duncan, an historian obsessed with a doomed love affair, and learn of a secret that may kill or transform him. We witness a war between rival publishing houses that will change Ambergris forever. And we’re introduced to the gray caps, a marginalized people armed with advanced fungal technologies, who’ve been waiting underground for their chance to mould the future of the city. Shriek: An Afterword is an epic yet personal look at life, love and death in the vividly imagined city of Ambergris. And, through this tumultuous story of the family Shriek, the author shows his genius at capturing and displaying the bizarre.



The Steampunk User s Manual

The Steampunk User s Manual Author Jeff VanderMeer
ISBN-10 9781613127087
Release 2014-10-10
Pages 256
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Steampunk, the retro-futuristic cultural movement, has become a substantial and permanent genre in the worlds of fantasy and science fiction. A large part of its appeal is that, at its core, Steampunk is about doing it yourself: building on the past while also innovating and creating something original. VanderMeer’s latest book offers practical and inspirational guidance for readers to find their individual path into this realm. Including sections on art, fashion, architecture, crafts, music, performance, and storytelling, The Steampunk User’s Manual provides a conceptual how-to guide that motivates and awes both the armchair enthusiast and the committed creator. Examples range from the utterly doable to the completely over-the-top, encouraging participation and imagination at all levels.



Elsewhere

Elsewhere Author Richard Russo
ISBN-10 9780307959546
Release 2012-10-30
Pages 256
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A Washington Post Notable Work of Nonfiction An NPR Best Book of 2012 Pulitzer Prize-winning novelist Richard Russo turns to memoir in this hilarious and bittersweet account of his lifelong bond with his high-strung, spirited mother—and the small town she spent her life trying to escape. Anyone familiar with Russo’s novels will recognize Gloversville—once famous for producing nine out of ten dress gloves in the United States. By the time Rick was born, ladies had stopped wearing gloves and Gloversville was on its way out. Jean Russo instilled in her son her dream of a better life elsewhere, a dream that prompted her to follow him across the country when he went to college. Their adventures and tribulations on that road trip were a preview of the hold his mother would continue to have on him as she kept trying desperately to change her life. Recounted with a clear-eyed mix of regret, nostalgia, and love, Elsewhere is a stirring tribute to the tenacious grip of the past.



Storyworld First

Storyworld First Author <$JillWilliamson>
ISBN-10 9780988759480
Release 2014-08-13
Pages
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The question I hear most from beginners about building a fantasy storyworld is, "Where do I start?" Oz, Wonderland, Narnia, the 100 Acre Wood, Neverland, Hogwarts, the United Federation of Planets, Westeros, Middle Earth, Alagaesia, Terabithia, Gotham City, Jurassic Park, Fablehaven, and a galaxy far, far away. These fictional places have become real in the minds and hearts or readers. These storyworlds that someone invented-someone who was once like you, learning to tell stories, learning to write, and dreaming about publishing a novel. Whether you're starting from scratch or are looking to add depth to a finished story, Storyworld First will get you thinking. Includes tips for worldbuilding: Astronomy • Magic • Government Map making • History • Religion Technology • Languages • Culture And how it all works together.



Creating Character Emotions

Creating Character Emotions Author Ann Hood
ISBN-10 1884910335
Release 1998-02-15
Pages 170
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Offers advice on writing about emotions, and shares examples of good writing for emotions ranging from anger and desire to suspicion and tenderness



Falling in Love with Hominids

Falling in Love with Hominids Author Nalo Hopkinson
ISBN-10 9781616961992
Release 2015-07-20
Pages 240
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An alluring new collection from the author of the New York Times Notable Book, Midnight Robber Nalo Hopkinson (Brown Girl in the Ring, The Salt Roads, Sister Mine) is an internationally-beloved storyteller. Hailed by the Los Angeles Times as having "an imagination that most of us would kill for," her Afro-Caribbean, Canadian, and American influences shine in truly unique stories that are filled with striking imagery, unlikely beauty, and delightful strangeness. In this long-awaited collection, Hopkinson continues to expand the boundaries of culture and imagination. Whether she is retelling The Tempest as a new Caribbean myth, filling a shopping mall with unfulfilled ghosts, or herding chickens that occasionally breathe fire, Hopkinson continues to create bold fiction that transcends boundaries and borders.



The Writer s Guide to Creating a Science Fiction Universe

The Writer s Guide to Creating a Science Fiction Universe Author George Ochoa
ISBN-10 0898795362
Release 1993
Pages 314
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Introduces the art of science fiction writing, and offers tips and techniques for making science fiction writings realistic



Building Imaginary Worlds

Building Imaginary Worlds Author Mark J.P. Wolf
ISBN-10 9781136220814
Release 2014-03-14
Pages 408
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Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.



Now Write Science Fiction Fantasy and Horror

Now Write  Science Fiction  Fantasy and Horror Author Laurie Lamson
ISBN-10 9780399165559
Release 2014
Pages 367
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This fifth installment in the Now Write! writing-guide series presents speculative fiction-writing exercises from Harlan Ellison, Piers Anthony, Ramsey Campbell and others to help aspiring writers craft a horror, fantasy or science fiction novel that is anything but ordinary. Original.