Interface Design Document Design

Interface Design   Document Design Author Piet Westendorp
ISBN-10 9042005106
Release 2000
Pages 120
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User interfaces and supporting documentation are both supposed to help people when using a complex device. But often, these forms of support seem to come from different worlds. User interface designers, document designers, and researchers in both interface and document design share many goals, but are also separated by many barriers. In this book, user interface designers and documents designers from Microsoft Corporation and from Apple Computer, plus researchers from several universities try to bridge the gap between interface design and document design. They discuss opportunities for closer cooperation, and for more integrated and effective help for users of modern technology. Keywords: Man Machine Interaction; User Interface Design; Online Help Design; Document Design; Information Design; Visual Communication; Technical Communication; Gerontechnology Target group: user interface designers, manual designers, designers of instructions for use, interaction researchers, information designers, document designers



The Essential Guide to User Interface Design

The Essential Guide to User Interface Design Author Wilbert O. Galitz
ISBN-10 9780470146224
Release 2007-04-10
Pages 857
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Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.



User Interface Design

User Interface Design Author Larry E. Wood
ISBN-10 0849331250
Release 1997-12-02
Pages 320
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Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.



Search User Interface Design

Search User Interface Design Author Max L. Wilson
ISBN-10 9781608456895
Release 2011-11-17
Pages 125
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Search User Interfaces (SUIs) represent the gateway between people who have a task to complete, and the repositories of information and data stored around the world. Not surprisingly, therefore, there are many communities who have a vested interest in the way SUIs are designed. There are people who study how humans search for information, and people who study how humans use computers. There are people who study good user interface design, and people who design aesthetically pleasing user interfaces. There are also people who curate and manage valuable information resources, and people who design effective algorithms to retrieve results from them. While it would be easy for one community to reject another for their limited ability to design a good SUI, the truth is that they all can, and they all have made valuable contributions. Fundamentally, therefore, we must accept that designing a great SUI means leveraging the knowledge and skills from all of these communities. The aim of this book is to at least acknowledge, if not integrate, all of these perspectives to bring the reader into a multidisciplinary mindset for how we should think about SUI design. Further, this book aims to provide the reader with a framework for thinking about how different innovations each contribute to the overall design of a SUI. With this framework and a multidisciplinary perspective in hand, the book then continues by reviewing: early, successful, established, and experimental concepts for SUI design. The book then concludes by discussing how we can analyse and evaluate the on-going developments in SUI design, as this multidisciplinary area of research moves forwards. Finally, in reviewing these many SUIs and SUI features, the book finishes by extracting a series of 20 SUI design recommendations that are listed in the conclusions. Table of Contents: Introduction / Searcher-Computer Interaction / Early Search User Interfaces / Modern Search User Interfaces / Experimental Search User Interfaces / Evaluating Search User Interfaces / Conclusions



User Interface Design and Evaluation

User Interface Design and Evaluation Author Debbie Stone
ISBN-10 0080520324
Release 2005-04-29
Pages 704
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User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. Co-published by the Open University, UK. Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. Full color production, with activities, projects, hundreds of illustrations, and industrial applications.



Voice User Interface Design

Voice User Interface Design Author Michael H. Cohen
ISBN-10 0321185765
Release 2004
Pages 336
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This book is a comprehensive and authoritative guide to voice user interface (VUI) design. The VUI is perhaps the most critical factor in the success of any automated speech recognition (ASR) system, determining whether the user experience will be satisfying or frustrating, or even whether the customer will remain one. This book describes a practical methodology for creating an effective VUI design. The methodology is scientifically based on principles in linguistics, psychology, and language technology, and is illustrated here by examples drawn from the authors' work at Nuance Communications, the market leader in ASR development and deployment. The book begins with an overview of VUI design issues and a description of the technology. The authors then introduce the major phases of their methodology. They first show how to specify requirements and make high-level design decisions during the definition phase. They next cover, in great detail, the design phase, with clear explanations and demonstrations of each design principle and its real-world applications. Finally, they examine problems unique to VUI design in system development, testing, and tuning. Key principles are illustrated with a running sample application. A companion Web site provides audio clips for each example: www.VUIDesign.org The cover photograph depicts the first ASR system, Radio Rex: a toy dog who sits in his house until the sound of his name calls him out. Produced in 1911, Rex was among the few commercial successes in earlier days of speech recognition. Voice User Interface Design reveals the design principles and practices that produce commercial success in an era when effective ASRs are not toys but competitive necessities.



Relationship Between User Interface Design and Human Performance

Relationship Between User Interface Design and Human Performance Author Jane Carey
ISBN-10 1567502865
Release 1997
Pages 254
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This study of the interaction among people, computers and their work environment outlines information systems and work environments that help make people more productive and satisfied with their work life. It is centred around the relationships between user interface design and human performance.



User interface Design

User interface Design Author Kevin Cox
ISBN-10 UCSC:32106010227152
Release 1993
Pages 362
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This practical, applied text provides methodology for the design of user-interfaces. It uses an object-oriented approach consisting of a series of steps from the development of an initial mental model for the system through to the detailing of screen layouts. The emphasis is on relatively sophisticated interactive systems, ie. event-driven systems operating a windowing environment, but the application of the approach in more restricted environments is also discussed.



User Interface Design for Programmers

User Interface Design for Programmers Author Avram Joel Spolsky
ISBN-10 9781430208570
Release 2008-01-01
Pages 144
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Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.



User Interface Design

User Interface Design Author Ray E. Eberts
ISBN-10 IND:30000048104966
Release 1994-01-01
Pages 649
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The first comprehensive book on user interface design. Eberts covers each of the empirical, cognitive, predective modeling, and the anthropomorphic approaches with a part devoted to each. A concluding section shows leaders both how to integrate the approaches and various applications of each approach.



User Interface Design for Virtual Environments Challenges and Advances

User Interface Design for Virtual Environments  Challenges and Advances Author Khan, Badrul
ISBN-10 9781613505175
Release 2011-12-31
Pages 375
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The design of various virtual environments should be based on the needs of a diverse population of users around the globe. Interface design should be user centric and should strive for making the user's interaction as simple, meaningful, and efficient as possible. User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating interfaces for users of various virtual environments. Chapters included in this book address various critical issues that have implications for user interface design from a number of different viewpoints. This book is written for professionals who want to improve their understanding of challenges associated with user interface design issues for globally-dispersed users in various virtual environments.



User Interface Design for Mere Mortals

User Interface Design for Mere Mortals  Author Eric Butow
ISBN-10 0132704706
Release 2007-05-09
Pages 312
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User Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces. Anyone who reads User Interface Design for Mere Mortals will benefit from • Gaining an appreciation of the differences in the “look and feel” of interfaces for a variety of systems and platforms • Learning how to go about designing and creating the most appropriate interface for the application or website being developed • Becoming familiar with all the different components that make up an interface and the important role that each of those components plays in communicating with users • Understanding the business benefits that flow from good interface design such as significantly reduced support costs • Gaining invaluable insights into how users behave, including the seven stages of human interaction with computers • Working through case study based, in-depth analysis of each of the stages involved in designing a user interface • Acquiring practical knowledge about the similarities and differences between designing websites and traditional desktop applications • Learning how to define, conduct, and analyze usability testing Through the use of the proven For Mere Mortals format, User Interface Design for Mere Mortals succeeds in parting the veil of mystery surrounding effective user interface design. Whatever your background, the For Mere Mortals format makes the information easily accessible and usable. Contents Preface Introduction CHAPTER 1 Brief Histories CHAPTER 2 Concepts and Issues CHAPTER 3 Making the Business Case CHAPTER 4 Good Design CHAPTER 5 How User Behave CHAPTER 6 Analyzing Your Users CHAPTER 7 Designing a User Interface CHAPTER 8 Designing a Web Site CHAPTER 9 Usability APPENDIX A Answers to Review Questions APPENDIX B Recommended Reading Glossary References Index



Graphical User Interface Design and Evaluation guide

Graphical User Interface Design and Evaluation  guide Author David Redmond-Pyle
ISBN-10 UOM:39015034661119
Release 1995
Pages 299
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This title describes a design process which can be used by practitioners in busy commercial environments called GUIDE - Graphical User Interface Design and Evaluation. It contains techniques (usability requirement specification, task modelling, object modelling, style guide definition, GUI design, prototyping, and evaluation), integrated together into a coherent framework. Tha material is intended for professional software developers. The book has been written by developers for developers and is designed to be user-centred in it's description of the development process. It also features the technique of user object modelling and shows how this is integrated with task analysis and GUI design.



User Interface Design of Electronic Appliances

User Interface Design of Electronic Appliances Author Konrad Baumann
ISBN-10 0203471334
Release 2002-06-01
Pages 424
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This simple and manageable guide to user interface design is written for the professional in industry working on product development and the decision process. It is directed not only to the human factors specialists, but also to technicians, designers, marketing and product managers and students. The book presents guidelines for user interface design including a catalogue of input and output devices for electronic appliances, adding material on the design process, interaction design, advanced input, speech interfaces, evaluation, standards, the move from usability to pleasure and cultural differences. Each chapter stands alone, so the book can be used as a reference handbook. Contributions come from several human factors specialists working in industry and in academia. The text is extensively illustrated by product examples showing good user interface design.



The User Interface Design Book

The User Interface Design Book Author Harold Thimbleby
ISBN-10 0201416182
Release 1990
Pages 470
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The User Interface Design Book has been writing in one form or another for most of life. You can find so many inspiration from The User Interface Design Book also informative, and entertaining. Click DOWNLOAD or Read Online button to get full The User Interface Design Book book for free.



Android User Interface Design

Android User Interface Design Author Ian G. Clifton
ISBN-10 9780134191959
Release 2015-11-21
Pages 448
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Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward. In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal. Clifton helps you build apps that new users can succeed with instantly: apps that leverage users’ previous experience previous experience, reflect platform conventions, and never test their patience. You won’t need any design experience: Clifton walks you through the entire process, from wireframes and flowcharts to finished apps with polished animations and advanced compositing. You’ll find hands-on case studies and extensive downloadable sample code, including complete finished apps. • Integrate Material Design into backward compatible Android 6 apps • Understand views, the building blocks of Android user interfaces • Make the most of wireframes and conceptual prototypes • Apply user-centered design throughout • Master the essentials of typography and iconography • Use custom themes and styles for consistent visuals • Handle inputs and scrolling • Create beautiful transition animations • Use advanced components like spans and image caches • Work with the canvas, color filters, shaders, and image compositing • Combine multiple views into efficient custom components • Customize views to meet unique drawing or interaction requirements • Maximize downloads by designing compelling app store assets Step by step, this guide bridges the gap between Android developers and designers, so you can collaborate on world-class app designs...or do it all yourself! “This well-presented, easy-to-grasp book gets to the heart of Android User Interface Design. Well worth the reading time!” --Dr. Adam Porter, University of Maryland, Fraunhofer Center for Experimental Software Engineering "Ian's grasp of Android is fantastic, and this book is a great read for any developer or designer. I've personally worked on 30+ Android applications, and I was learning new tips with every chapter." --Cameron Banga, Lead Designer, 9magnets, LLC



User Interface Design

User Interface Design Author Soren Lauesen
ISBN-10 0321181433
Release 2005
Pages 604
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This book shows you how to design the user interface in a systematic and practical way. It bridges the gap between traditional programming perspectives, which often see the user interface as an afterthought, and human-computer interaction approaches, which are more user-centric but give little guidance on screen design and system development.